OOC: Oh Look It's an Infopost
New character time? New character time!
First off, my oldbie: Yennefer of Vengerburg: Sorceress. Prettier and meaner than you. Away for the summer to finally meet a certain witcher and a bard she's already been best frenemies with for yonks without knowing why.
And now, on to the newbie!
Gray hails from the Sons of the Fallen series by Jaclyn Osborn. Sons of the Fallen is an m/m paranormal romance series focused on seven Nephilim brothers-by-choice who, thanks to a curse laid on their angelic fathers as punishment for following Lucifer when he fell, are the avatars of the seven deadly sins, and they have chosen to turn their backs on the forces of darkness and instead defend humanity. It is trash but it is entertaining trash, and is available on Kindle Unlimited if you're into that sort of thing.
Gray is the youngest of the group and the avatar of Sloth.
The Nephilim are the descendants of fallen angels who bred with humans, which means that yes, Gray has wings, and yes, he'll probably let you see them. The only outward sign he is anything other than human are two slits over his shoulder blades from which the wings emerge from his body. Should you see him shirtless before learning about the wings, you're welcome to mistake his wing slits for scars or to realize they're actually some kind of opening. Being Nephilim means that Gray is immortal: he's at least a few thousand years old (the books have some timeline problems), but he looks and acts like a teenager. He puts this down to having a baby face. His brothers put it down to him being too lazy to finish growing up. I smelled opportunity and decided to send him to boarding school!
Gray is described as looking white, with curly blond hair and brown eyes. He is the shortest of his brothers at 5'9", the Nephilim being for the most part very tall in keeping with 'Nephilim' sometimes being translated as 'giants,' and slender, if surprisingly built for his frame. He likes cute things, waffles, and anime, and despite being thousands of years old, a fan of scary movies, and a deadly trained warrior, is afraid of the dark and sleeps with a nightlight. He tends to wear comfortable clothing, since he's always got to be ready for his next nap, and a lot of his clothes are things like pajamas with cartoon sloths on them or hoodies with cat ears.
Thanks to Sloth, Gray has, effectively, a supernatural sleep disorder. He can only stay awake for two to three hours at a stretch--less if he's very active or gets excited about something (which he does often: the boy is hyper), a bit more with the help of a lot of caffeine, but no matter what, eventually, he is going down. He naps pretty much constantly. Characters have sat on him because they didn't realize he was sleeping there. Characters have had to catch him when he suddenly went unconscious on them. He has fallen asleep in the middle of a battle he was fighting in...more than once. He is not usually allowed to drive a car or operate heavy machinery, and his family generally frowns on him going flying alone lest he crash land in the ocean or something.
So yeah. He's going to fall asleep mid-conversation, mid-class, mid-battle-with-a-zombie-horde, you name it. It's his thing. He can't help it. He can sometimes sort of negotiate 'five more minutes' with Sloth (the sin sort of...dwells in his head, and he can hear its voice), but eventually, he's going down.
There are, however, some perks to being the cursed son of a fallen angel! Gray is, as I said before, immortal, and can only be killed or permanently injured by a blade forged in the "celestial realm." Anything else, he can walk off. Drowned, beheaded, tossed into a volcano? He can heal it. He can also heal injuries on others (as long as they weren't caused by a celestial blade), although healing major injuries may require more power than he, personally, has (but he can at least get things going), and his healing power isn't up to things like, say, regrowing limbs. He can also put a human to sleep with a thought, although he has to touch them to do this most of the time. If he were to tap into his higher level Sloth power, he could drain a human's energy without touching them and use that energy to make himself stronger, but after he and his brothers defeated Lucifer (yes, that Lucifer, but not Fandom's Lucifer) back in the day they swore not to use those powers any more, as they would be easy to abuse (in Gray's case, if he were to go full energy vampire, he could kill people in droves).
As the avatar of Sloth, Gray can telepathically hear (and cannot tune out) when those around him are having thoughts related to his sin. There has to be intent, so something like, "I'm so tired, I need a nap," probably wouldn't qualify, but something like, "I'm going to blow off that thing I need to do and just be lazy," would. He doesn't usually comment on what he overhears thanks to Sloth because it's not really his business (and he gets it a lot easier than his brother Daman, the avatar of Envy), so don't worry about him eavesdropping on your characters' chillaxing plans or whatever. I'm just making a note because it's canonical that he can't block hearing that sort of thing.
Also, there's a whole thing about blood-drinking being the sign of the damned, and because the Nephilim are descended from the fallen, they crave blood but don't need it to live. They cannot, however, get drunk without either blood or ambrosia cutting the drink, unless the liquor is, for no apparent reason, straight absinthe. (Gray doesn't drink very much, though, because it makes him sleepy. A lot of things make him sleepy.) Gray can bite someone to drink their blood, but we're five books in and the text has given no indication of how that works: if he grows fangs or just has unusually sharp teeth or whatever. So yeah. Just a quirk!
The useful stuff to interact with Gray:
1. At some point he's probably going to fall asleep mid-thread. I'm not doing it to be rude, he's not doing it to be rude. It's just what he does. Your character can hang around until he wakes up in a few minutes or adjust him into a more comfortable position (or leave him where he fell) and go about their day.
2. Gray can hear and cannot tune out when those around him have slothful thoughts. Again, this would be something along the lines of, "I know I need to do this thing, but I don't want to so I'm not gonna," and not just, like, being tired. When he does hear these things, he usually won't react to them because he doesn't have enough energy to be getting into other people's business and it's not their fault he can hear them, but there are loads of reasons he might not hear them in the first place: he might be asleep at that exact moment, or turn out to be too far away, or whatever. So he only heard it if you want him to have heard it, basically.
3. If your character is telepathic and is around when Sloth speaks to Gray, and it would make sense for them to hear it, you can overhear Sloth and ask him wtf is up with the voice in his head.
4. If he's shirtless, you're free to notice the wing slits on his back, but no touching! The wing slits are, shall we say, very sensitive. *ahem*
First off, my oldbie: Yennefer of Vengerburg: Sorceress. Prettier and meaner than you. Away for the summer to finally meet a certain witcher and a bard she's already been best frenemies with for yonks without knowing why.
And now, on to the newbie!
Gray hails from the Sons of the Fallen series by Jaclyn Osborn. Sons of the Fallen is an m/m paranormal romance series focused on seven Nephilim brothers-by-choice who, thanks to a curse laid on their angelic fathers as punishment for following Lucifer when he fell, are the avatars of the seven deadly sins, and they have chosen to turn their backs on the forces of darkness and instead defend humanity. It is trash but it is entertaining trash, and is available on Kindle Unlimited if you're into that sort of thing.
Gray is the youngest of the group and the avatar of Sloth.
The Nephilim are the descendants of fallen angels who bred with humans, which means that yes, Gray has wings, and yes, he'll probably let you see them. The only outward sign he is anything other than human are two slits over his shoulder blades from which the wings emerge from his body. Should you see him shirtless before learning about the wings, you're welcome to mistake his wing slits for scars or to realize they're actually some kind of opening. Being Nephilim means that Gray is immortal: he's at least a few thousand years old (the books have some timeline problems), but he looks and acts like a teenager. He puts this down to having a baby face. His brothers put it down to him being too lazy to finish growing up. I smelled opportunity and decided to send him to boarding school!
Gray is described as looking white, with curly blond hair and brown eyes. He is the shortest of his brothers at 5'9", the Nephilim being for the most part very tall in keeping with 'Nephilim' sometimes being translated as 'giants,' and slender, if surprisingly built for his frame. He likes cute things, waffles, and anime, and despite being thousands of years old, a fan of scary movies, and a deadly trained warrior, is afraid of the dark and sleeps with a nightlight. He tends to wear comfortable clothing, since he's always got to be ready for his next nap, and a lot of his clothes are things like pajamas with cartoon sloths on them or hoodies with cat ears.
Thanks to Sloth, Gray has, effectively, a supernatural sleep disorder. He can only stay awake for two to three hours at a stretch--less if he's very active or gets excited about something (which he does often: the boy is hyper), a bit more with the help of a lot of caffeine, but no matter what, eventually, he is going down. He naps pretty much constantly. Characters have sat on him because they didn't realize he was sleeping there. Characters have had to catch him when he suddenly went unconscious on them. He has fallen asleep in the middle of a battle he was fighting in...more than once. He is not usually allowed to drive a car or operate heavy machinery, and his family generally frowns on him going flying alone lest he crash land in the ocean or something.
So yeah. He's going to fall asleep mid-conversation, mid-class, mid-battle-with-a-zombie-horde, you name it. It's his thing. He can't help it. He can sometimes sort of negotiate 'five more minutes' with Sloth (the sin sort of...dwells in his head, and he can hear its voice), but eventually, he's going down.
There are, however, some perks to being the cursed son of a fallen angel! Gray is, as I said before, immortal, and can only be killed or permanently injured by a blade forged in the "celestial realm." Anything else, he can walk off. Drowned, beheaded, tossed into a volcano? He can heal it. He can also heal injuries on others (as long as they weren't caused by a celestial blade), although healing major injuries may require more power than he, personally, has (but he can at least get things going), and his healing power isn't up to things like, say, regrowing limbs. He can also put a human to sleep with a thought, although he has to touch them to do this most of the time. If he were to tap into his higher level Sloth power, he could drain a human's energy without touching them and use that energy to make himself stronger, but after he and his brothers defeated Lucifer (yes, that Lucifer, but not Fandom's Lucifer) back in the day they swore not to use those powers any more, as they would be easy to abuse (in Gray's case, if he were to go full energy vampire, he could kill people in droves).
As the avatar of Sloth, Gray can telepathically hear (and cannot tune out) when those around him are having thoughts related to his sin. There has to be intent, so something like, "I'm so tired, I need a nap," probably wouldn't qualify, but something like, "I'm going to blow off that thing I need to do and just be lazy," would. He doesn't usually comment on what he overhears thanks to Sloth because it's not really his business (and he gets it a lot easier than his brother Daman, the avatar of Envy), so don't worry about him eavesdropping on your characters' chillaxing plans or whatever. I'm just making a note because it's canonical that he can't block hearing that sort of thing.
Also, there's a whole thing about blood-drinking being the sign of the damned, and because the Nephilim are descended from the fallen, they crave blood but don't need it to live. They cannot, however, get drunk without either blood or ambrosia cutting the drink, unless the liquor is, for no apparent reason, straight absinthe. (Gray doesn't drink very much, though, because it makes him sleepy. A lot of things make him sleepy.) Gray can bite someone to drink their blood, but we're five books in and the text has given no indication of how that works: if he grows fangs or just has unusually sharp teeth or whatever. So yeah. Just a quirk!
The useful stuff to interact with Gray:
1. At some point he's probably going to fall asleep mid-thread. I'm not doing it to be rude, he's not doing it to be rude. It's just what he does. Your character can hang around until he wakes up in a few minutes or adjust him into a more comfortable position (or leave him where he fell) and go about their day.
2. Gray can hear and cannot tune out when those around him have slothful thoughts. Again, this would be something along the lines of, "I know I need to do this thing, but I don't want to so I'm not gonna," and not just, like, being tired. When he does hear these things, he usually won't react to them because he doesn't have enough energy to be getting into other people's business and it's not their fault he can hear them, but there are loads of reasons he might not hear them in the first place: he might be asleep at that exact moment, or turn out to be too far away, or whatever. So he only heard it if you want him to have heard it, basically.
3. If your character is telepathic and is around when Sloth speaks to Gray, and it would make sense for them to hear it, you can overhear Sloth and ask him wtf is up with the voice in his head.
4. If he's shirtless, you're free to notice the wing slits on his back, but no touching! The wing slits are, shall we say, very sensitive. *ahem*